I forgot how much work creating a GUI from scratch was. This is why libraries are nice but I am doing this from scratch. I now have an editor but still need to add a way of taking the edited levels and playing them as well as set goals for a level and a partial editor that lets the player place their color of cells on the board.
Early build of editor mode for my HexLife game |
My thoughts are that the goal will be to give the player an existing layout sans their color, and they need to strategically place their color in such a way that their color will end up taking over the entire board. I am not sure I will have much time at all tomorrow to work on this, but should be able to release a version of the editor and player Saturday. This would leave Sunday and Monday to create a set of levels and fine tune things.
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