Saturday, December 8, 2018

No post this fortnight

As I expected, between exams, marking/invigilating, and writing research papers I simply don't have the time to create a new post, which probably have been an article on 8-bit multiplying. After I finish my detailed overview of the PCG paper I plan on going over 8 and 16 bit math on the 6502 before creating a LCG, XORShift, XORShift*, and a simple PCG random number generators which will be more useful for NES game development but will still work with the 2600.

Sorry for the lack of content and see you next fortnight.

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